extends Resource
class_name UnitStats

enum UnitType {
	PLAYER,
	ENEMY
}

@export var name:String
@export var type:UnitType
@export var icon:Texture2D
@export var health:int = 1
@export var health_increase_per_wave := 1.0
@export var damage:= 1.0
@export var damage_increase_per_wave := 1.0
@export var speed:int = 300
@export var luck := 1.0
@export var block_chance := 0.0
@export var gold_drop := 1
